pub struct BIT2D<M: Monoid> {
pub H: usize,
pub W: usize,
pub data: Vec<Vec<M::Val>>,
}Fields§
§H: usize§W: usize§data: Vec<Vec<M::Val>>Implementations§
Auto Trait Implementations§
impl<M> Freeze for BIT2D<M>
impl<M> RefUnwindSafe for BIT2D<M>
impl<M> Send for BIT2D<M>
impl<M> Sync for BIT2D<M>
impl<M> Unpin for BIT2D<M>
impl<M> UnwindSafe for BIT2D<M>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more